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Bibliography

Highly recommended bibliography for a video game programmer

C++

C++ How to Program
C++ for Game Programmers
Effective C++: 55 Specific Ways to Improve Your Programs and Designs
Real-time 3D Character Animation with Visual C++ 


C# && XNA

XNA 3.0 Game Programming Recipes: A Problem-Solving Approach 
Microsoft Visual C# 2008 Step by Step
Microsoft XNA Unleashed: Graphics and Game Programming 
Microsoft XNA Game Studio Creators Guide 
Beginning XNA 3.0 Game Programming: From Novice to Professional 

Others
Design patterns : elements of reusable object-oriented software
Refactoring to Patterns

Mathematics and Physics for Programmers

OpenGL Programming Guide: The Official Guide to Learning OpenGL
Game programming Gems



GPU Gems series are free available:
GPU Gems1
GPU Gems2
GPU Gems3 
NVIDIA GPU Programming Guide

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About Me

Alex Simón
London, United Kingdom
>> Experience <<
* 08/09 - 02/10: QA Tester @ SEGA UK
* 07/08 - 10/09: Integration Engineer @ Electronic Arts Spain
* 06/07 - 09/07: LQA Lead-Tester @ Electronic Arts Spain
* 06/06 - 09/06: LQA Tester @ Electronic Arts Spain
* 06/05 - 09/05: LQA Tester @ Electronic Arts Spain

>> Education <<
*09-10: BSc Computer Science - Middlesex University (UK)
*03-09: Bsc Computer Engineering - Universidad Complutense de Madrid (Spain)
*07-08: Erasmus-Program - University of Innsbruck (Austria)

>> Contact <<
aspa55@gmail.com
View my complete profile

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